Dropships vs Bunkers
Utilize dropships to run hot-drop bunker missions.
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Everus Harbor -> Hurston
When: 6/28 at 3:00 PM CentralUSTime ; Muster/Briefing is 30 Minutes before mission start. Mission is set to take 1 hour, however it may stretch past if participants are interested in continuing.
Where: Muster point is at Everus Harbor. Bunker missions will be performed on Hurston.
Required Items: Multiple medpens/quikflares! Appropiate armor/weapons, no grenades. Food/Water if not already full.
Mission:
Using a dropship*, a pilot is tasked with flying into a hostile zone and safely hot-dropping** units near a bunker. The pilot is then tasked with loitering to recover shields, taking out active turrets, and providing general air support.
After exiting the dropship safely, the DropTroopers(Droppers) are tasked with working as a team to safely clear the bunker of all hostiles and then return to the surface to await evac.
If using a large enough dropship, vehicles may be used for infil/exfil purposes.
((*Note: Any ship that is being used for the purpose of dropping people/manned vehicles into a hostile area is classified as a dropship.))
((**Note: A hot-drop is a drop under fire where the pilot needs to fly in quickly, unload or drop units, and take off to loiter.))
Side Mission:
If active in a current bunker mission, side missions are not permitted until completion!
If noticed and if Droppers are willing to risk earning a crimestat, the team is able to hunt prison escapee's on Aberdeen. Once the escapee is in Quantum Travel, the hunt is over.
Rules:
1. Follow all commands given by mission leadership. Mission leadership is the Pilot, the Squad Lead, and the Team Leads.
2. Be sure to have fun!
✔️
concluded
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Heading 2
Heading 2
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